VS 2.2.0 just landed
Published on

We've been busy. VS 2.2.0 is out now, and it brings some things we're genuinely excited about: texture support inside shaders, drag and drop media, BPM detection, and a handful of improvements that make the whole thing feel snappier. Here's what's new.
You can now load an image directly into a shader via the imageTex uniform, opening up a whole new category of texture-based effects. There's also a new Texture Effects material category to go along with it.
Drag and drop now works on layer items, so getting media into your patches is a lot less fiddly. Files can also be opened directly from Finder, Explorer, or your file browser.
On the audio side, there's now a BPM analyser in the player, an auto play on load option, and the ability to mute audio output independently. You can also choose which audio output channel VS 2 sends to.
Windows users get Direct3D 12 as the default renderer, and Spout input performance has been improved noticeably.
A few smaller things: resetting the shader cache now takes effect right away, the material browser loads faster, and patch exports now include assets via the new .vpfe format.


